Fix: geometry-lab angle/pan now repaint the panels#12
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The render effect read gammaRad / experiment.panU / experiment.panV only inside its requestAnimationFrame callback. Svelte 5 tracks dependencies read synchronously during the effect run, not ones read later in an async callback, so changing the angle or panning never re-triggered a render — only the axes overlay (a $derived used directly in the template) updated. Symptoms: pan did nothing; the rotation slider moved only the dashed axis line while the rotated- log image stayed put. Read rot / kTwist / panU / panV synchronously in the effect body so they're tracked; the rAF callback now closes over those locals. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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Bug: in the pipeline geometry lab, panning the rotated-log did nothing, and the rotation slider moved only the dashed axis line — the rotated-log image stayed put.
Cause: the render
$effectreadgammaRad/experiment.panU/experiment.panVonly inside itsrequestAnimationFramecallback. Svelte 5 tracks dependencies read synchronously during the effect, not in a later async callback, so angle/pan changes never re-triggered a render. The axes overlay updated because it's a separate$derivedused in the template.Fix: read
rot/kTwist/panU/panVsynchronously in the effect body; the rAF callback closes over those locals.Verified in-browser: angle now rotates the rotated-log image; dragging it rotates+zooms the tententoon. Tests 22/22, check clean.
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